10.10.2022 08:39
Lead Level Designer (Unreal Engine)
10.10.2022 08:39
компания "spice agency" responsibilities: full cycle level design: from blockout to optimized and polished level. atmospheric & architectural lighting design: leveraging rtxdi and rtxgi (raytraced direct illumination and global illumination) to achieve state-of-the-art atmospheric lighting in various environments and social spaces (e.g. outer-space lounge, underwater world, lava planet, starship, etc). show lighting design: dynamic lighting synchronized with music, additional light sources and effects to support shоwdesign intentions. optimization and polishing of existing levels; placement of optimized level collision shapes, triggers, audio volumes, sfx and vfx sources; research and experimentation showcasing rtx capabilities in shоwcreation; acceptance and adaptation of levels supplied by shоwproduction partners and art outsourcers; interaction with creative partners from the shоw/ entertainment industry, art department. preparation of level design guidelines; documentation of important information related to working with content in confluence or its equivalent. skills (must): 4+ years in level design. 2+ years of unreal engine development experience. strong understanding of tech budget constraints, level design optimization. passion for lighting design. basic understanding of blueprints. skills (nice to have): understanding of vr limitations and best practices. experience with rtx. houdini experience. understanding of unreal sequencer. participation in commercial releases of projects made in unreal engine 4 (high budget aaa projects are a plus.) experience with dmx plugin for unreal engine. perforce experience.
Адрес
Москва
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10.10.2022 08:39
компания "spice agency" responsibilities: full cycle level design: from blockout to optimized and polished level. atmospheric & architectural lighting design: ...
Партнерские Вакансии
Москва